Builds - Carnage - Frost's Bloodtank 2.0

Durability5 Strength5 Fighting3 Speed3 Energy3 Intelligence2 Level60 Damage Reduction0 Damage0
Frost's Bloodtank 2.0 by recespieces31 Last updated 2025-12-24 18:16:25
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**DISCLAIMER**: Frostacus gets all credit and completed 100% of the work on this build.  Until I receive permission to use Frost's words, I will provide a link to his/her build:

 

https://itembase.mhbugle.com/build/6992/

 

This "update" is only providing some differences I use, but Frost's original build still holds up in all content.

ROTATION

Non-Boss:

Hold , 1. , 2. , 3. , 4.  (both charges, if necessary), 5. , 6.  (off cooldown), 7. , repeat 1-5.

 

Basically building up to at least 75% Symbiotic Protection to gain Symbiotic Armor.  &  are hard hitting Protection generators that reduce each other's cooldown (order doesn't truly matter, I just use  1st for area damage around Carnage).   for 125% more damage due to vulnerability from , grevious wounds, and Protection generation.   1 or both charges to gain at least 75% Protection (both charges generally gains remaining Protection needed for 95% - 100% Protection).  Then  for some extra damage, Health Regen (4hp per 1 point of Protection), and a stack Symbiotic Armor.   for 100% Protection then  for another quick Symbiotic Armor stack. Repeat 1-5 for the final Armor stack and to keep up the 3 stacks of Symbiotic Armor (30% Damage, 30% Damage Absorbed, 30% Healing from All Sources at max stacks for 15s). Use  off cooldown after expending all, or having minimal, Protection to not waste the 100% Protection gain.

Boss: Hold , 1.  (off cooldown), 2. , 3. , 4. , 5. , 6. , 7. , repeat 3-7.

 

Team-up

I am currently using  on away status for +1 DUR and +300 melee damage with a mix of +% Health/Defense/Physical damage/Crit damage to Carnage TU gear.

 is best pure damage TU

 is best healer TU

 is best overall support TU

 

Insignia

Frost explains in original guide.  I am using current Insignia due to it being the best one I have found.

 

Hero Synergy

Only real differences here, but mostly the same.

1. Ant-Man (STR, +5 Credit Drop)

2. Cable (4% Crit Hit Rating)

3. Colossus (3% Health, 2% Physical Damage)

4. Dr. Doom (10% Signature Damage)

5. Emma Frost (3% DoT Power, DUR)

6. Hulk (6% Health)

7. Moon Knight (6% Physical Critial Hit Rating)

8. She-Hulk (3% Physical Damage, .25% Health Regen)

9. Squirrel Girl (4% Damage vs Boss)

10. Wolvernie (5% Brutal Strike Rating, 5% Brutal Damage Rating)

Most synergies are self-explanatory.  I use Hulk and Colossus to take advantage of Carnage's Red Slayer Trait (Base Damage increase of 0.5% Carnage's Bonus Health).