Builds - Iron Fist - 5 Stance 1:53 TTK TAHITI

Durability3 Strength3 Fighting7 Speed3 Energy3 Intelligence3 Level60 Damage Reduction0 Damage0
5 Stance 1:53 TTK TAHITI by livia Last updated 2025-12-31 18:30:12
Types: PVE, EndGame, MM, Raid, Terminals, Cosmic, DPS, Mental, Melee, Physical, Hybrid, Video, TTK
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Hello and welcome to my fist guide here!

 

I wanna start things off by saying that I'm not the best player in the game, I'm just someone who loves the game and wants to share knowlede <3

With that being said... let's get started!

This guide will introduce you to Iron Fist's Five Stance Build with my own little twist and a great help from giwera, and Remilla the best Blade and Psylocke players I know.
This is a build made to melt bosses as quickly as possible, so it focuses on TTK, while sacrificing TTL, so I don't recommend using this build on Danger Room as that requires TTL, and I don't recommend facetanking huge waves like the Sinister Six in Midtown for example.

Iron Fist's pros: 

- Great single target damage
- Low cd on his abilities
- No spirit management issues
- Easy to use
- Has some survivability thanks to his signature + dragon tail's passive effect

Iron Fist's cons: 

- Lacks AOE
- Lacks safety options (like invulnerability and so on, outside of signature proc, more on that later in the guide)
- Lacks repositioning (outside of his signature)

Those are all points based on the build that we're using, so keep that in mind.

Rotation:

Always try to open with , then spam the rest of your stances and try to finish with , that way you can guarantee some TTL for yourself while hitting the bosses with our spender , the dodge rating increasse is very reliable and will most of the time keep you safe.
After using all of your stances pop your signature  this will be our big nuke, keep in mind that once you use your signature, you will be healed, adding one more layer of much needed survivability and it will also reset the cd's of your other abilities (minus the dash), once that happens, stick to our rotation, nothing fancy, just simple, pretty easy right?

NO!

 has a short animation before dealing the damage, if you get interrupted during this brief period, it will go into cd without dealing any damage or reseting your abilities, so make sure you are outside any danger/ cc zone, you can actually dash away and pop it, as it teleports you into your enemy's face to deliver the blow, so use that to your advantage :D
The other great thing about our signature is that it will give us invulnerability after usage for 3 seconds, you can use that to you advantage to get out of problematic situations (you'll actually see me doing it a lot when doing terminal runs), remember the cd is pretty low, thanks to our gearing choices, so don't be afraid to use it as a defensive tool aswell!


That pretty much covers all you need to know about your rotation, now let's discuss gearing options...


Legendaries:

Nothing beats , if you're new and don't have access to lvl 80 legendary, stick to 

Uniques:

Slot 1: His own unique  is a place holder until you can get a  as FOT completely outclasses it in raw damage output and survivability.

Slot 2: with good brutal/critical damage rolls might be a better offensive option, however I like the base damage icreasse you from his own slot 2, you can also maybe possibly slap a although I haven't really tried it myself, so idk if you wold actually benefit from using it.

Slot 3: His own unique is unmatched, keep in mind spirit cost reduction reduced the cd of our signature, so I don't recommend replacing this, but you may also get good numbers from , his own unique still performs, much, much better thou.

Slot 4: His own unique is really bad for this,  is your best option here, with  being your second option, swap batroc's boots the moment you grab skrull uniform, as it is by far your best option here!

Slot 5: His own unique is BIS here, I don't recommend uning anything else in it's place.

Artifacts:

Here are some options if you don have the ones I'm using: there are other viable options that will offer you more TTL, but here, we're aiming for dps, so I'll not list them.

Insignias:

For this, use the one with the best rolls you have, if you happen to have a well rolled CDR/BDR onde then slap it in and be gratefull to RNG jesus!

 

Uru's:

 

Call me a coward for using a defensive uru, but the way I see it is that, if you can't tank a single hit, how are you gonna deal dmg?; anyway if you feel confident, use , the power doop is our best enchant option, if you don't have a doop rune, then you can use , but it will be a huge dps loss!

 

Cosmic affixes:

I am currrently using this combination: Atributes increassed by 1, 10% signature cd reduction, -15% spiroit cost for powers. The reason for it, is that  -15% spirit cost, will reduce your signature CD by a lot when you combine it with his own slot 3 and loki synergy (wich in case you were wondering why I use it, there's the reasoning for it).


Medallions:

 

 is unmatched, if you're new, you can use  as a place holder, switch it asap thou!

 

Rings

 

Dps wise a cosmic ring with affixes similar to mine will be your best choice, you can even go further if you happen to grab one with 3/3 fighting/strength, if not anything with brutal strike rating/damage and or critical damage is fine, althou I don't recommend, if you want more TTL, you can use  or a melee/physical  with melee being the best option.



Ending notes:

I only posted the infinity points I currently have for this build, if you happen to have more, I would invest all out on fighting!
But livia why not invest in attack speed?; Well the answer is because chi burst actually grants us attack speed on proc, and since every stance opener procs a chi burst, we're always taking benefit from it, also you can clearly see on my TTK video, that this amount of attack speed we have, is almost near perfect so that we don't run out of chi when our stances and signature are on cd.

 

 

THE END

Thank you so much for reading my guide and hopefully it'll help you evaporate some bosses :3; if you wanna ask me anything about the build, just add me in game and I will gladly help out in whatever I can ^^, now I leave my TTK attempt to you guys, followed by Kurse and Ultron terminal runs showing a little bit of the build in action.

Important note: I am far from being a terminal speedruner so, you may actually be able to achieve even lower times than I did, however fro the Ultron terminal, as you can clearly see, Danny is not really built for it, if you wanna use him there, you might have to slowly clear the mobs and kite out the bosses with your skills just like I did!

 

Iron Fist TTK 1:53:

 

 

Iron Fist Kurse 1:42:

 

 

 

Iron Fist Ultron 4:07: