Builds - Doctor Strange - Strangecantations (1:39 TTK, 1:19K, 1:55U, TAHITI)

Durability3 Strength2 Fighting3 Speed4 Energy7 Intelligence6 Level60 Damage Reduction0 Damage0
Strangecantations (1:39 TTK, 1:19K, 1:55U, TAHITI) by jubite Last updated 2025-07-10 10:26:25
Types: Terminals, Raid, All, EndGame, Cosmic, AoE, Support, TTK
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Description Comments (2)

The One and Only Rotation

Group Em* -> 

Buff Yourself ->  

Dump Damage ->   

Finishing Combo ->  -> 

 

* We use a low CD ability first incase MH eats the input and doesnt count for the incantation. In which case, you'd stall to reuse Flames of the Faltine before finishing the combo with Winds of Watoomb.

 

Support Alternative:
Swap out  with  and retalent to Benevolent Seraphim (R2:3)
If you want even more support, you can also retalent to Ritual Circle (R4:3)

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Things to Know:

Important Talents Synergy to Recognize:

Mystic Rejuvenation: Upon reaching maximum Mystic Energy, the next Incantation will critically hit.

Wind and Sky:   Deals 100% more damage if used within 3s of activating 

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Gearing Alternatives:
Slot 1:
Slot 2: 
Slot 5:  (Would Need to find Vulnerability through TUs or  )

Artifacts:
 
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 Videos

TTK: 1:39


Kurse: 1:19


Ultron: 1:55