Builds - Magik - Magik Cosmic Trial Guide

Durability3 Strength2 Fighting4 Speed2 Energy6 Intelligence4 Level60 Damage Reduction0 Damage0
Magik Cosmic Trial Guide by TheLil Last updated 2025-05-10 13:51:30
Types: Cosmic
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Hello! This is a guide to get you through the Cosmic Trial with Magik Note: This is NOT the best Magik. It is NOT end game Magik. You will not find the BiS items in this build. 

Set Up

I capped myself at 150 Infinity Points for these trial guides. It won't take too long to build up that many. By the time you've leveled up a few characters for synergies and farmed some Heroic (Red) Challenges and terminals for some gear you may even be past 150 IP when you try the trial. Worst thing that can happen when you try the trial is you fail there is no punishment. So give it a shot and see if you're missing damage, survivability or both.

Not all end game builds work equally well with less IP and gear. I tried a couple of the builds that already existed and found one that worked well to get through the Cosmic Trial. 

Synergies

We're focusing on our archetype stats - Energy and Fighting - after that we took alot of mental damage and melee then the seemingly mandatory Squirrel Girl and Wolverine.

Infinities

I put 38 ranks into Deep Thought in the MInd Stone. The extra resource was plenty to keep Magik - Magik'ing.

Gear

 - This is the highest damage option at i70.

  and  are my go to beefy artifacts.  and  are decent damage options that are pretty easy to farm up as well. 

Magik's Slot 1-5 work just fine. There's better options in some of the slots but we're trying to make farming easy. 

For the medkit you want the shield on med kit use, health on hit, and any attributes you can get. 

Inisgnia - I had a Cyclops Insignia lying around so its what I used.

Team Up

JJ's grouping is too clutch. Magik has a tank minion so you can choose Agent Coulson for more damage, or Clea or Doctor Strange for damage/utility.

Playstyle

We're mostly going to let our summons to alot of work and we'll help too.

(I wanted to add something after talking to our resident Magik fan @Timid0ne(IllyanaRasputina) in the Row 1 of Talents you can also opt for talent 3 instead. This will keep your demons melee and give you a buff to melee damage after hitting an enemy with a sorcery -  - for example. Just another option.)

- Bound to left click. Hold down on your target. It will do bonus damage to enemies affected by .

- DoT, applies vulnerable. Slow. 

- Use this to get yourself a minion. It was recommended to me to find one that has the commanding affix (hover over them in combat and under their health bar you'll see words - those are thier affixes). Commanding gives a 10% damage boost aoe.

- Evade, break CC.

- Deals damage, applies a DoT restores health and spirit. Use on CD.

- One of your summons. Even if your summon is up you can still use this button on CD. It will direct your minion to attack an area.

- This guy's a beast. He'll tank and do damage. Using the summon CD when he's out already will direct him.

- Use on CD. It's an execute so it will do more damage the lower your target's health gets.

Keep everything vulnerable w/  as much as you can. Use all your abilities on CD, hold down  on your target and watch your minions work.

Hopefully this helps you clear the Cosmic Trial so that you can start farming your best gear and move on to bigger and better content and bigger and better guides! Have fun out there.

Thanks!

 Lil