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Builds - Magik - Bonemancer-Ranged Build
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Bonemancer-Ranged Build
by jany
Last updated 2017-04-23 11:00:22 Types: Cosmic, Raid, EndGame, PVE | |
Description Comments (0)

MAGIK
Bonemancer Supreme
This is the build/setup i'm currently running around with.Still looking for the needed upgrades and will update this build as soon as i'll manage to get what i'm looking for.So far, this build resulted oddly fun and viable in cosmic mode, both damage and survivability are there.Currently sitting at 26.4% attack speed ( 2.5 attacks per second for
), 52.4% critical hit rating , 300% critical damage rating , 43.6% brutal strike rating, 600% brutal strike damage while Outside of combat and without perfect rolls.
Rotation
Start by casting
(vulnerability/enemies deals -20% damage to magik and to her minions, enemies that dies while afflicted will explode dealing aoe damage) - summon your pets
-
(extremely useful self buff, absorbs dmg and also improves your overall damage while under the effect of this power) -
your signature, crazy good AOE dmg ability which also restores your spirit! best used while under the effect of dark pact to increase the damage dealt. Keep spamming
as main attack/filler! Reapply vulenrabilty and refresh both pets and self buff whenever is possible.Don't forget to keep using your summon abilities even while your pets are still around, by doing that they will attack the designed location!
are gained passively any time you kill an enemy and automatically consumed while spamming
you earn maximum amount of spirits by using your signature.
This is a great utility power, that actually stops and redirect boss charges and projectile.Do not understimante this power, the lack of damage is replaced by the great of utility when positioned in the right way, you can have 2 walls up at the same time. Anyway, it can be replaced with ![]()
Alternative gear
To increase your critical damage rating. I'll keep using
as your abilities gets buffed by items increasing summon powers damage.
As slot 1, this will greatly increase your critical damage rating/brutal damage rating while also providing useful buffs. Might actually switch to this unique, but
is a very decent start as it also provides increased summon power damage.
duration scales with power duration effects and this medallion would grant you an extended uptime!
This is the artifact i'm currently hunting (cosmic version), Best in slot for this build.Will probably replace
.EDIT - I do now have a
(non cosmic ) equipped and my critical damage rating dropped slightly, might start using
or
to counter the critical damage loss.Not using a
yet as i still feel the need for the spirit restored by
.Will surely start using
as soon as i'll get a
.


Valid artifacts that you might want to use.I'm still hunting for a cosmic ultron artifact!
Surely is a valid option!As this build ain't lacking critical hit rating i opted for a
( increases our main spender damage).
With critical damage rating and critical hit rating/brutal damage rating.
Self explanatory!
provides increased damage to summon powers ( and to our main spender).
Alternative Talents
Swap Limbo's Enforcer out and replace it with Dark Alliance for some extra defensive buff
Team-Ups
On passive mode provides useful defensive stats and deals nice aoe damage when a "away" ability is triggered.
Passive mode, more life on hit and life on kill. Lovely!
Both provides +6% base hp and melee damage while on passive modes.

Passive mode, +hp and and defense rating.Useful healing proc as well!
Just use the one that provides the best benefits to your playstile :D test them out!
Passive mode for some extra hp regeneration and +120 critical hit rating.
Passive mode, extra deflext rating and hp regenaration.
For some nice extra healing!
Gives +1 energy while on passive mode, also adds some extra damage rating to rating abilities.
Passive mode gives you extra spirit (suit power) and a small costs reduction buff.You might want to consider using this team up if, for some reason, you are struggling managing your spirit.
Conclusions
I never considered Magik an enjoyable hero to play with and she was one of the few heroes i never prestiged.But, after the BUE i realized how a ranged build could give me the fun that a melee one could not.
This build, and gameplay, reminds me of the good old P&B Necromancer from Diablo 2 ( poison and bones).Just think about the corpse explosion ( gained by your talents) and your main spender ( which reminds of the necromancer Teeth ability) and your signature reminds of the glorious Poison Nova!Not to mention about the bone wall.So, in the end, i'm really having a blast with this build and i do hope you will get some fun out of it as well :D
UPDATES
2017/04/23 - Updated to current Infinity setup.
2017/04/04 - Uploaded the build. Power Gems shows 150 points spent while i do have spent 182 points there ( total infinity points 1096).


