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Builds - Black Bolt - The Silent Fury [Ranged Weaving build & Non-weave variant]
The Silent Fury [Ranged Weaving build & Non-weave variant]
by Frostacus
Last updated 2017-08-04 22:48:12 Types: All | |
Description Comments (8)
....
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Greetings & welcome all Black Bolt fans!
With Black Bolt now joining Marvel Heroes 2016 roster I felt that it was time for a Fresh new Build to kick off the patch!
Here is a build option that i've been working on Throughout his time on TC and been having a pretty fun time playing it with it's incredibly fast spender & wonderful Signature "Killing Word". So i figured i would share my results here. :)
It's Based on mix of both Area/ranged powers & Weaviing (optional) Quasi-sonic Blast & Quasi-sonic Surge together.
(Disclaimer: Nothing is final yet as i will continue to update this & adding more details, Just getting the initial bulk of the Build up. )
More Details coming soon!
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Update Log:
[Update 8/4] Infinity total updated for 1500 points, A.r.m.o.r. grenade upped to a Cosmic version with 2k dodge affix, swapped out Skrull flag for Siege's artifact.
[Update 4/1] Gearing Remains the same atm, Infinity distribution Updated, Hero Synergies Updated, Ttk videos Updated all have been updated for Patch 2.07.
[Update 3/24] Gear & Talents Updated for patch 2.06, Actual Slot 2 stats Shown in Pic below in the gearing section, ttk vids updated, pics updated... New Spirit based Non-weaving alternative added, with pics showing gearing/talents/powerbar.
[Update 3/6] Added Non-Weaving video with Quasi-sonic Pulse as primary filler, coming in at 2:39s using that "Non-Weaving Alternative Talent shown in build".
[Update 3/4] Power selection & talent layout changed for the Non-weaving setup. Coming in at 2:50s ttk as of patch 2.05. New 2:34s ttk video for the main weaving version will be added as well now that cosmic artifacts are working again, vids uploaded.
[Update 3/2] Unique slots 2-4 enchants changed to +Defense, bb hero synergy changed to Cap Marvels, infinity total/distribution updated.
[Update 2/28] TTK video updated to show footage from Live servers & Catalysts section added to gearing.
[Update 2/24] Added section towards bottom on options for a more "Balanced" ttk/ttl selection of gearing.
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Gearing:
My stat rolls are shown below in the Picture for Slot 2
Catalyst: Genetic Mutation Preferably with these affixes
- Invis on medkit
- Regenerate 25% Hp (3000) & Spirit (100) on Medkit use
- +3 Fighting or Energy
- 418 Health on Hit
Cosmic Bonus: (Depending on what you want/need be it Higher dps or higher ttl...)
- After using a signature power, gain 1000 Damage Rating for 4s
or
- Gain a damage shield for %50 of your maximum health on medkit use.
Mutation Bonus: (Personally i prefer the 1000 health regen, however both can work great...)
- Gain 1000 health per second for 10s, when your health drops below %40 (30s cd)
or
- When you use your signature power, gain 1000 defense rating for 5s (20s cd)
Unique Alternatives: If not able to Access the Raid uniques for slots 1 & 5 atm, then some different options are as follows. In no particular order of effectiveness.
- Slot 1:
,
,
,
- Slot 2:
,
,
- Slot 3:
,
- Slot 4:
,
- Slot 5:
,
,
(comes with defensive procs)
Artifact Alternatives:
Crit & Brut Options - ,
,
,
(no cosmic version) ,
(no cosmic version)
Crit only Options - ,
,
,
Items with Health - ,
,
,
Other options - ,
,
,
Cosmic Artifact Affixes & farming Goals: Bolded ones a priority.
- +1 All Attributes
- -10% Reduced Signature Cooldown
- +2000 Health
- +1500 Defense/Dodge/Deflect
- +150 Health regeneration
- -15% Resource cost reduction
- +150 Spirit
Ring Alternatives:
,
,
,
,
or
Medallion Alternatives:
,
,
,
,
,
Insignia Alternatives: With Either Crit rating/Area/Ranged/Brut rating & Crit Damage affixes preferably, Or if a slightly higher Hp pool is desired then Health/Critdmg will suffice also.
,
,
or
More still to come, stay tuned!
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Non-Weaving Alternative setup & HOTBAR setups:
For those that don't like weaving, but still want to play ranged...
Optional Setup 2:
3 Gear Swaps made for Explosion setup
A.R.M.O.R. M-26 Anti-Reality Grenade Swapped to The Book of Demonicus.
War Skrull Medallion swapped to S.H.I.E.L.D. Agent Medallion.
Golden Bow of Apollo Swapped to M'Kraan Crystal.
1 Cosmic affix Swap
-15% Resource cost reduction Swapped to +150 Spirit
Talent Selection -
PowerBar Setup -
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Rotation: Weaving
Default Setup 1: Weaving Hotbar
By Weaving i mean Constantly bouncing back n Forth his 2 filler spenders in the following fashion:
(Filler weave) - 3x ->
1s pulse -> 3x
->
1s pulse -> 3x
->
1s pulse...
The starting rotation Generally starts out like this - Default hotbar setup 1.
(Prep) (standing in radius away from dummy till full power).
1. -> 2.
-> 3.
->
,->
Initial casts to Snapshot both dots with all buffs active -> (Filler weave) - 3x
->
1s pulse
->
->
everys 2s -> Filler weave...
Notes: Rotation is pretty simple, always cast every 2s & keep up the Filler weave, while recasting
every 7-8s &
on cooldown to maintain both the Initial Snapshotted dots & to keep your resource pool (charge) up as you get 5% of max per sec while standing inside the area.
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TTK:
Both done using an Area damage/Crit damage Quake insig, However Crit/Crit dmg is still the preffered choice imho.
Lvl 19 Ult - Weaving Blast + Surge: 1:55s (Outdated from patch 2.07)
&
Non-Weaving Explosion: 2:08s (Outdated from patch 2.07)
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Balanced Alternative Approach:
If wanting to toughen Black Bolt up & increase survival without sacrificing too much from Overall damage then Below are just a few suggestions that might help.
Infinity point swaps:
Mind Gem - Remove 50 Points from "Deep Thought"
and Place them into
The Space Gem - 25/250 into "Gravity Well" to Gain 10% less damage for 5s on medkit from the 50 point total mastery.
Gear Swaps:
Uruforged - Swap out for a
instead.
Artifacts - Some offensive ones that also have defensive stats are: ,
,
,
,
,
and these all have Cosmic versions.
Cosmic Artifact affixes - Go for +2000 health, +1000 Defense/Deflect, or +150 health regen affixes.
Relics - Swap for either
or
.
Insignia - Swap out for a
with ranged/area/crit rating & Crit damage, While nowhere near the top damage choice of insignia's it does still provide 1 fighting (160dmg) but more it importantly comes with the Toughness aura for increased defenses & health with only minor cost to total dps.
Talent Swap:
Row 5 - Switch from "Power Overwhelming" to "Quasi-sonic Reinforcement" instead, for the increased 2% of max health regen per sec.